name¶
Description: Obtain the name of the model
const view = await System.UI.findControl('3DViewer1')// Obtain a 3D viewer control named "3DViewer1" in the page
const scene = await view.getScene()// Get the scene in the 3D viewer control
const box = scene.createBasicMesh ({
type: 'Box',//The address of the model in the model library
name: 'Box2',//The name after creation
color: '#6ec800',//The color created
position: {x: 0, y: 0, z: 0},//The created position
rotation: {x: 0, y: 0, z: 0},//Rotation angle during creation
size: [30, 30, 30]
})// The initial length, width, and height of the created base model, Box default values [5,5,5], Sphere default values [3.5,15,15], Cylinder default values [2,2,15,20]
console.log(box. name)// Console output box name
Example:
Write the above code on the button, click the button, and the model name can be output on the console.
